/*
 * Copyright (c) 2023, NVIDIA CORPORATION.  All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * SPDX-FileCopyrightText: Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
 * SPDX-License-Identifier: Apache-2.0
 */

#ifndef BINDINGS_H
#define BINDINGS_H

#define B_tlas 0
#define B_outImage 1
#define B_frameInfo 2
#define B_sceneDesc 3
#define B_skyParam 4
#define B_materials 5
#define B_instances 6
#define B_vertex 7
#define B_index 8

#endif  // !BINDINGS_H
